Phase structure: Two-phase fight: expect a major mechanic shift around 50% health. Save Action Skill cooldown for the phase 2 transition window.

Respawn rules: This boss respawns on a normal cooldown — typically 60-90 seconds after fast-traveling out and back. Loot pile rolls per kill, so it is farmable.

Element coverage: Run fire as the primary damage source. There are no flat resistances on this fight, so you have flexibility on element pick.

A dedicated walkthrough for this boss is on our roadmap — for now, see the full walkthroughs index for related fights at the same level range or biome.